Functions | |
AI_FORCE_INLINE aiVector3D | operator* (const aiVector3D &v, float f) |
AI_FORCE_INLINE aiVector3D | operator* (float f, const aiVector3D &v) |
AI_FORCE_INLINE float | operator* (const aiVector3D &v1, const aiVector3D &v2) |
aiVector3D | operator* (const aiMatrix4x4 &pMatrix, const aiVector3D &pVector) |
Transformation of a vector by a 4x4 matrix. | |
aiVector3D | operator* (const aiMatrix3x3 &pMatrix, const aiVector3D &pVector) |
Transformation of a vector by a 3x3 matrix. | |
AI_FORCE_INLINE aiVector3D | operator+ (const aiVector3D &v1, const aiVector3D &v2) |
AI_FORCE_INLINE aiVector3D | operator- (const aiVector3D &v) |
AI_FORCE_INLINE aiVector3D | operator- (const aiVector3D &v1, const aiVector3D &v2) |
AI_FORCE_INLINE aiVector3D | operator/ (const aiVector3D &v, const aiVector3D &v2) |
AI_FORCE_INLINE aiVector3D | operator/ (const aiVector3D &v, float f) |
AI_FORCE_INLINE aiVector3D | operator^ (const aiVector3D &v1, const aiVector3D &v2) |
AI_FORCE_INLINE aiVector3D operator* | ( | const aiVector3D & | v, | |
float | f | |||
) |
AI_FORCE_INLINE aiVector3D operator* | ( | float | f, | |
const aiVector3D & | v | |||
) |
AI_FORCE_INLINE float operator* | ( | const aiVector3D & | v1, | |
const aiVector3D & | v2 | |||
) |
aiVector3D operator* | ( | const aiMatrix4x4 & | pMatrix, | |
const aiVector3D & | pVector | |||
) | [inline] |
Transformation of a vector by a 4x4 matrix.
aiVector3D operator* | ( | const aiMatrix3x3 & | pMatrix, | |
const aiVector3D & | pVector | |||
) | [inline] |
Transformation of a vector by a 3x3 matrix.
AI_FORCE_INLINE aiVector3D operator+ | ( | const aiVector3D & | v1, | |
const aiVector3D & | v2 | |||
) |
AI_FORCE_INLINE aiVector3D operator- | ( | const aiVector3D & | v | ) |
AI_FORCE_INLINE aiVector3D operator- | ( | const aiVector3D & | v1, | |
const aiVector3D & | v2 | |||
) |
AI_FORCE_INLINE aiVector3D operator/ | ( | const aiVector3D & | v, | |
const aiVector3D & | v2 | |||
) |
AI_FORCE_INLINE aiVector3D operator/ | ( | const aiVector3D & | v, | |
float | f | |||
) |
AI_FORCE_INLINE aiVector3D operator^ | ( | const aiVector3D & | v1, | |
const aiVector3D & | v2 | |||
) |